Virtual Worlds Immersive Learning, Theory, Research and Design
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Immanence
Learning Design
Learning Environments
MALET
Research
Liminal Phases of Avatar Identity Formation in Virtual World Communities
Resources
What is Second Life®?
Slideshares
Communicating in SL™
Creating a nimble new curriculum for digital media artists
Second Life Community Building and Citizen Engagement on the Isle of Wyrms
Second Life: The Future of Communications?
Social media and the Open Sharing of Educational Content
The Future of Being Human: A Science Course with a Second Life Learning Activity
Towards a theory of immersive fluency
Theory
Towards a Theory of Immersive Fluency
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Immanence
Ragitake Takakura